Devlog
Notes from the road
Short, honest notes from building a walking game for someone I love — the design calls, the color obsessing, and the dogs.
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Gatsby goes three-dimensional
Turning a storybook drawing of our dog into a model you can spin, pet, and dress up.
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Painting a city, one block at a time
How the world blooms into color — twelve hand-tuned hues, region by region, as you walk.
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Why I built a walking game
Rainbow Wander started as a gift — a way to make an ordinary walk feel like an adventure.
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